Designing Good Learning

Simply put, you can’t force anyone to learn anything. I’m sitting in a workshop at the annual meeting of an old line national membership organization, and folks, I’m dieing in here! Seriously, I try to approach every learning activity I engage in fairly and with open eyes and an open heart. Unfortunately, right now I’m largely incapable of appreciating the particular chair I’m sitting in.

A matronly hero of this organization is presenting a PowerPoint presentation with 100 slides that is supposed to last one hour. This is a brand-new PowerPoint, reduced from the previousd 160, developed with the input of literally hundreds of people and passed through federal radars to ensure compliance. It’s all very well-intended; it’s all very ineffectual, at best. At worst it’s demeaning to the viewers, and disconnecting for those who aren’t in this effort’s choir.

It’s not simply the fact that this is a stand-and-deliver slide show, although that is a substantial part of my problem. How many graphic designers and instructional design experts have to present studies to convince folks the need to reassess these approaches? The slides are terribly text-reliant with inconsequential photos peppered throughout. The presenter, who again is a kind and wise person, “birdwalks” a lot. Not terrible, but too much is too much.

Designing good learning requires a lot of attention to diverse learning styles. This post is a reminder.

— This is Adam Fletcher’s blog originally posted at http://www.YoungerWorld.org. For more see http://www.bicyclingfish.com

Written by Adam Fletcher, this article was originally posted to http://commonaction.blogspot.com. Learn more at adamfletcher.net!
about author-img author

I'm a writer, trainer, speaker, and consultant. My work focuses on helping schools, nonprofits, and government agencies become more effective at engaging people.

no comments

Leave me comment